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Character Rig
Tools & Resources used:

Maya 2020
(Rig)
Features
FK / IK Switch
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Both arms and legs have FK and IK including arrow controllers to switch between both kinematics
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IK Foot rig includes:
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Toe Lift
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Foot Break
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Heel Lift
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These attributes were added through the connection editor
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Accessory Visibility
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Next to the ears, there are two small arrow controllers that can change the visibility of accessories
Color Coded Controllers
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Blue: Left side of the body
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Red: Right side of the body
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Yellow: Middle of the body
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Green: Various switches
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FK / IK Switch (arrows)
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Accessory Visibility (smaller arrows)
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Main Controller and Upperbody Controller
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Grey: Global Controller, only used to set global position for the character in the game engine
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